Synopsis
New evidence of a European presence on Oak Island
exhilarates the team, until alarming news threatens to shut down the entire
operation.
What I thought
Craig and Jack visit the geologist they hired to go through
the spoils from the Money Pit Geotech holes who is lurking nearer with his
dishes of muck and stones. These Geotech holes go up to 200ft but so far they’ve
only done 10 holes out of what I think was 40 odd. All the spoils from the
drill holes come down shaker bed and get checked out by the geologist. A Plastic
PVC pipe goes down to keep holes intact. In an area where previous treasure hunters
say they encountered a vault and then a massive metal plate, the driller is at 165ft
ish and there’s fragments of metal coming up in the spoils as well as it being
impossible and harder to drill. They can’t get any further on this hole, so
they stick the plastic casing down. To prove he’s a geologist and enamored
only with rocks, the geologist completely ignores all the excitement of the
metal finds that the gang are oozing over. Lol.
Rick, Marty and Gary the metal detectorist extraordinaire
are on Lot 16 again. This are used to have spoils from the money pit dumped
there in the 1960s when a previous treasure hunter dug a super massive pit
which later collapsed. He basically just gave up and left the spoils behind. Almost
as if by magic, Dave Blankenship appears from nowhere to join the three. The first
find is a broken nail, and no, not from Gary’s fingers. Then things improve
remarkably as they find two coins, which Gary thinks shows Charles II’s head on.
That’s about 1660 ish; 1673 they reckon one reads. We then get reminded by our
narrator of Captain Kidd, pirates and a few other random theories just to fill
in time and make us all lick our lips. A quick trip follows to see Dan Blankenship
to show him the coins. He’s pleased. So, English were there, Spanish, who else
on this island? We’ve seen coins before. We all need to see something else that’s
tangible, other than coins.
Politics comes to Oak Island in the form of a Heritage and
Culture letter to Rick. Back in 2010, Rick and partners got a Treasure Hunting
Act from the Canadian Government to essentially do what they liked on island (and
hell yeah, they have!) except in sensitive areas like the swamp, coastal areas
and a few small “foundation” areas. Seems them discovering these artefacts on Samuel
Ball’s land last season has stirred a few at Heritage department. Most likely
watching last season on TV has given some heritage people palpitations. Rick
and Marty have a meeting with that department to find out what’s up and then
come back to the pub to discuss with the others. Finally, some sense it seems
is coming to proceedings. The heritage people don’t like the gang digging up
everywhere like they have so Rick/Marty propose hiring an archaeologist to
accompanying all future digs as a way to satisfy the heritage people. Whoop!
This really should have been in place ages ago! All this random digging, even
though there’s been years of it before, has always worried me. The next day
after, archaeologist Laird arrives, who we’ve seen numerous times assist the
team in past. He’s now on board and their official archaeologist. Yippee!
The next day, apparently, and Rick, Marty, Gary and Laird
are at Lot 24. This is where they found those artifacts last season related to Samuel
Ball. Uh oh, there’s some trees in the way, which means Marty is let loose with
a JCB. Poor trees. Guess they aren’t important ☹ Could have been worse, at least it wasn’t Jack! The
area would be nuked if he had the JCB controls. So, Gary goes searching. What
do we find? A Spoon bowl, 18th century. Ok, that’s definitely a
spoon. Then there’s a lump of iron, which could have been for anything, before
we find a bit of a plot. No, I mean pot. Things all add up to someone having
been here at some point living. When they lift up another stump of a tree, there’s
organised stones everywhere, causing Laird to blow his top and shut down any further
digging. Rejoice for Laird! This guy is what they needed from episode 1 season
1 to be there lurking and checking everything out. Laird thinks this could be
foundations for a house or wall. It’s something though for sure. He’s also got
lots of red tags scattered over the area as if it’s a crime scene. I love this
guy!
Rating 6/10 - Some 17th century coins aside, a possible house where Samuel Ball lived and some welcomed stringent archaeological presence on site, this episode makes steady progress towards some answers.
Finding more change than from a vending machine, there's two more 17th century coins this week. |
Lots of muck, stones and ... wait ... metal ... come out of one of the holes in the Money Pit. |
It's just random metal though. From previous digs perhaps? |
Laird arrives on Oak Island to bring some organisation and sanity to all the digging this lot do. |
Woodhenge? No, it's an area cleared of young trees in order to ... DIG! |
There's a spoon lurking beneath a stump. |
Laird can't take anymore and calls time on the JCB. |
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